All Characters · Live from TekkenDocs

Frame Data

Every move for every character. New to frame data? Read the panel — then let the colors do the work.

📖 How to read this

CommandThe buttons you press (e.g. df+1).
Hith=high (duckable), m=mid (block standing), l=low (block crouching), t=throw.
SpeedStartup frames. Lower = faster (i10 beats i15).
On BlockWhat happens to them after you block it. Big negative = punishable.
On HitAdvantage after it hits. Positive = they keep pressing.
CHCounter-hit value if it interrupts your button.

The simple version: look at the On Block color. Green = your turn. Yellow = mildly minus. Orange = you can launch them. You don't need the numbers — the color tells you who's in danger.

safe — your turn after block mildly minus — their turn launch-punishable on block
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